Bioshock 2: Xbox 360

Bioshock 2: Xbox 360 Features
Platform: Xbox 360Edition: Standard
- Online and offline multiplayer modes including: Free-For-All, and Team Death Match and more.
- Return to the underwater city of Rapture where now the ‘The Big Sister’ is the toughest creature around.
- Play as the original the Big Daddy as you harness raw strength to battle Rapture?s most feared denizens as you battle powerful new enemies.
- New game mechanics including the ability to wield plasmids and weapons simultaneously; flashback missions detailing how you became the Big Daddy; the ability to walk outside the airlocks of Rapture to discover new play areas, and many more.
- New game environments including Fontaine Futuristics, headquarters of Fontaine’s business empire and the Kashmir Restaurant.
Description of Bioshock 2: Xbox 360
Platform: Xbox 360
Review by Real Player
Bioshock 2 (Video Game)
Bioshock, when it came out 2 years ago, completely reinvented the way I’d played first person shooters (I had never played System Shock 2). Diving into the sea, into a world eerily familiar to mid-20th century America was one of the most blindingly original, involving experiences I ever had with a controller. My main problem with Bioshock 2 is that this feeling of originality never returns. Despite what the designers do, this new main villain Sofia Lamb just doesn’t strike the same terror at Andrew Ryan did and fighting splicers and other big daddies from the other perspective- that of a big daddy–just isn’t as exciting or new as i would expect. The game feels so much like more of the same, and for that I give it fun factor of 5, because it builds on a brilliant foundation, but overall i feel its lack of originality compared to the original earns it only 4.
As an addendum– I can find no issue technically with the game- I think it’s running on the same Unreal engine as the first, and I believe that was pretty maxed out in the first one so there was likely not room for substantial improvements. The new plasmids aren’t really as cool as the ones in the original game either, as they seem more practical (maybe not a complaint, but being able to go vertical just isn’t as sweet as shooting bees at a guy). Graphics were good, sound was just as immersive as Bioshock 1, technically I really didn’t have any problems with the game. I stand by the 5 I give it for fun, but I can only really give it a 4 because it just doesn’t invoke that same sense of ingenuity I got in the first game.
Tags for this game: Bioshock 2,2K Games,PLATFORM_FOR_DISPLAY
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